The Relationship Between Typography and UI / UX Design
Designing is a creative process. A design is actually a blueprint or specifications for the design of an object or complex system or activity, or the end result of such design, or even the precursor of such an object. The verb to design normally denotes the process of designing a model, though it also can apply to the production of a design in general. The idea comes from the verb ‘design’ – ‘to arrange or form together’ – and refers to the process of coming up with (usually) aesthetically pleasing models.
Interface design covers those activities that lie between the designer and the user. Ux and ui refer to the outer layer of your computer program or software application, which you are using to interact with a client application. There are many levels of interface design; however, the key activities are represented here. First of all, a Urist View is the visible portion of the screen, which a user will see when he/she goes to your application. For example, a file view, a web view or a mobile device view.
Next, there’s UIA – which means “activities, objects, and procedures” and is the invisible portion of the visible interface. These activities are typically represented around us, i.e., by pointers that the users see around them. This is a very important aspect of the designing process because it enables designers and developers to organize the different components of the interface so that the designer is not forced to guess at how to lay out those various components.
In addition, there are two other types of design that are sometimes interlinked with UI / UI elements – typography and digital product design. The typography refers to the decorative nature of the text (glyphs, texts, etc.) and its size. This is in contrast to UI elements such as buttons, images, menus, and others. Digital products, for example, often represent the digital aspect of the product and may have various interfaces (virtual screens) that the designer must carefully create.
Lastly, there is the art of animatronics, which refers to the coordination of the visual components of an application with the actions that the user takes in them. This is an important aspect of the design process that cannot be ignored. For example, it is impossible to design a game or an app without the appropriate animations. App design works closely in the same way.
In conclusion, UI / UX designers should not simply rely on typography to tell us how to design a certain interface. We should also pay attention to the way that typography is presented in different interfaces ( UI / UX design) in order to understand how it is relevant for different purposes. As discussed, it is not the only thing that we should consider when designing interfaces. However, it is definitely a great help.